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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h |
| Include | #include "InGamePerformanceTracker.h" |
Syntax
enum EInGamePerfTrackers
{
VFXSignificance,
Num,
}
Values
| Name | Description |
|---|---|
| VFXSignificance | |
| Num | Others? |
Remarks
In game performance trackers. Not the most extensible system so should likely be improved in the future.