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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawWireCylinder
(
class FPrimitiveDrawInterface * PDI,
const FVector & Base,
const FVector & X,
const FVector & Y,
const FVector & Z,
const FLinearColor & Color,
double Radius,
double HalfHeight,
int32 NumSides,
uint8 DepthPriority,
float Thickness,
float DepthBias,
bool bScreenSpace
)
Remarks
Draws a wireframe cylinder.
Parameters
| Name | Description |
|---|---|
| PDI | Draw interface. |
| Base | Center pointer of the base of the cylinder. |
| X | X alignment axis to draw along. |
| Y | Y alignment axis to draw along. |
| Z | Z alignment axis to draw along. |
| Color | Color of the cylinder. |
| Radius | Radius of the cylinder. |
| HalfHeight | Half of the height of the cylinder. |
| NumSides | Numbers of sides that the cylinder has. |
| DepthPriority | Depth priority for the cylinder. |
| Thickness | Thickness of the lines comprising the cylinder |