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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void DrawStatsHUD
(
UWorld * InWorld,
FViewport * Viewport,
FCanvas * Canvas,
UCanvas * CanvasObject,
TArray < struct FDebugDisplayProperty > & DebugProperties,
const FVector & ViewLocation,
const FRotator & ViewRotation
)
Remarks
Renders stats
Renders stats
Parameters
| Name | Description |
|---|---|
| InWorld | The World to render stats |
| Viewport | The viewport to render to |
| Canvas | Canvas object to use for rendering |
| CanvasObject | Optional canvas object for visualizing properties |
| DebugProperties | List of properties to visualize (in/out) |
| ViewLocation | Location of camera |
| ViewRotation | Rotation of camera |
| World | The World to render stats about |
| Viewport | The viewport to render to |
| Canvas | Canvas object to use for rendering |
| CanvasObject | Optional canvas object for visualizing properties |
| DebugProperties | List of properties to visualize (in/out) |
| ViewLocation | Location of camera |
| ViewRotation | Rotation of camera |