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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CollisionDebugDrawingPublic.h |
| Include | #include "CollisionDebugDrawingPublic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.cpp |
void DrawSphereOverlap
(
const UWorld * InWorld,
const FVector & Pos,
const float Radius,
TArray < struct FOverlapResult > & Overlaps,
float Lifetime
)
Remarks
Draw sphere overlap results