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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawFlatArrow
(
class FPrimitiveDrawInterface * PDI,
const FVector & Base,
const FVector & XAxis,
const FVector & YAxis,
FColor Color,
float Length,
int32 Width,
const FMaterialRenderProxy * MaterialRenderProxy,
uint8 DepthPriority,
float Thickness
)
Remarks
Draws a flat arrow with an outline.
Parameters
| Name | Description |
|---|---|
| PDI | Draw interface. |
| Base | Base of the arrow. |
| XAxis | X alignment axis to draw along. |
| YAxis | Y alignment axis to draw along. |
| Color | Color of the circle. |
| Length | Length of the arrow, from base to tip. |
| Width | Width of the base of the arrow, head of the arrow will be 2x. |
| MaterialRenderProxy | Material to use for render |
| DepthPriority | Depth priority for the circle. |
| Thickness | Thickness of the lines comprising the arrow x-axis is from point 0 to point 2 y-axis is from point 0 to point 1 6 /\ / \ / \ 4_2 3_5 | | 0__1 |