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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DrawDebugHelpers.h |
| Include | #include "DrawDebugHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp |
void DrawDebugMesh
(
const UWorld * InWorld,
TArray < FVector > const & Verts,
TArray < int32 > const & Indices,
FColor const & Color,
bool bPersistent,
float LifeTime,
uint8 DepthPriority
)