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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/DrawDebugFloatHistory
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DrawDebugHelpers.h |
| Include | #include "DrawDebugHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp |
void DrawDebugFloatHistory
(
UWorld const & WorldRef,
FDebugFloatHistory const & FloatHistory,
FVector const & DrawLocation,
FVector2D const & DrawSize,
FColor const & DrawColor,
bool const & bPersistent,
float const & LifeTime,
uint8 const & DepthPriority
)
Remarks
Draws a 2D Histogram of size 'DrawSize' based FDebugFloatHistory struct, using DrawLocation for the location in the world, rotation will face camera of first player.