Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneManagement.cpp |
float ComputeBoundsDrawDistance
(
const float ScreenSize,
const float SphereRadius,
const FMatrix & ProjMatrix
)
Remarks
Computes the draw distance of a given sphere bounds in the given view with the specified screen size. float - The draw distance calculated
Parameters
| Name | Description |
|---|---|
| ScreenSize | The screen size (as computed by ComputeBoundsScreenSize) |
| SphereRadius | Radius of the sphere to use to calculate screen coverage |
| ProjMatrix | The projection matrix used to scale screen size bounds |