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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USceneCaptureComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=SceneCapture)
int32 CaptureSortPriority
Remarks
Capture priority within the frame to sort scene capture on GPU to resolve interdependencies between multiple capture components. Highest come first.