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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UHierarchicalInstancedStaticMesh- > API/Runtime/Engine/Components/UHierarchicalInstancedStaticMesh-/FClusterBuilder_1
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h |
| Include | #include "Components/HierarchicalInstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp |
FClusterBuilder
(
TArray < FMatrix > InTransforms,
TArray < float > InCustomDataFloats,
int32 InNumCustomDataFloats,
const FBox & InInstBox,
int32 InMaxInstancesPerLeaf,
float InDensityScaling,
int32 InInstancingRandomSeed,
bool InGenerateInstanceScalingRange
)