Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
| Include | #include "Components/StaticMeshComponent.h" |
Syntax
USTRUCT ()
struct FStaticMeshVertexColorLODData
Remarks
Vertex data stored per-LOD
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | LODIndex | Index of the LOD that this data came from | |
| TArray< FPaintedVertex > | PaintedVertices | Copy of painted vertex data | |
| TArray< FColor > | VertexBufferColors | Copy of vertex buffer colors |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |
Check whether this contains valid data |