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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PSOPrecacheMaterial.h |
| Include | #include "PSOPrecacheMaterial.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PSOPrecacheMaterial.cpp |
void BoostPSOPriority
(
const TArray < FMaterialPSOPrecacheRequestID > & MaterialPSORequestIDs
)
Remarks
Boost priority for all the PSOs still compiling for the request material request IDs