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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
| Include | #include "FXSystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp |
void BeginUpdateGPUSpriteResources
(
FGPUSpriteResources * Resources,
const FGPUSpriteResourceData & InResourceData
)
Remarks
Updates GPU sprite resources.
Parameters
| Name | Description |
|---|---|
| Resources | Sprite resources to update. |
| InResourceData | Data with which to update resources. |