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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
| Include | #include "FXSystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp |
void BeginReleaseGPUSpriteResources
(
FGPUSpriteResources * Resources
)
Remarks
Begins the process of releasing GPU sprite resources. Memory will be freed during this time and the pointer should be considered invalid after this call.
Parameters
| Name | Description |
|---|---|
| Resources | The resources to be released. |