Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/BEGIN_SHADER_PARAMETER_STRUCT
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
BEGIN_SHADER_PARAMETER_STRUCT
(
FLightShaderParameters,
ENGINE_API
)
Remarks
Shader paraneter structure for rendering lights.