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FAudioAddressPattern |
Copyright Epic Games, Inc. |
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IActorSoundParameterInterface |
Interface used to allow an actor to automatically populate any sounds with parameters |
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IAudioPanelWidgetInterface |
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ISoundEffectPresetWidgetInterface |
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ISoundHandleOwner |
An interface to be used for any classes that we want to respond to SoundHandle updates TODO: Add a child of this that uses World? |
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ISoundHandleSystem |
This interface should be used with systems aiming to create Sound Handles: gameplay thread representations of sounds |
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ISoundParameterControllerInterface |
UObject interface for all object types that are controlling parameter values sent to sound instances (i.e. sources) |
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ISoundSubmixWidgetInterface |
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UActorSoundParameterInterface |
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UAudioPanelWidgetInterface |
Copyright Epic Games, Inc. All Rights Reserved. |
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UAudioParameterConversionStatics |
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UAudioWidgetSubsystem |
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USoundEffectPresetWidgetInterface |
Copyright Epic Games, Inc. All Rights Reserved. |
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USoundParameterControllerInterface |
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USoundSubmixWidgetInterface |
Copyright Epic Games, Inc. All Rights Reserved. |
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