Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void ApplyViewModeOverrides
(
int32 ViewIndex,
const FEngineShowFlags & EngineShowFlags,
ERHIFeatureLevel::Type FeatureLevel,
const FPrimitiveSceneProxy * PrimitiveSceneProxy,
bool bSelected,
struct FMeshBatch & Mesh,
FMeshElementCollector & Collector
)