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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
| Include | #include "AnimationCompression.h" |
namespace AnimationCompressionUtils
{
template<>
FQuat4d AnimationCompressionUtils::Interpolate< FQuat4d >
(
const FQuat4d & A,
const FQuat4d & B,
float Alpha
)
}
Remarks
Custom instantiation of Interpolate for FQuats