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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DebugViewModeHelpers.h |
| Include | #include "DebugViewModeHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugViewModeHelpers.cpp |
bool AllowDebugViewShaderMode
(
EDebugViewShaderMode ShaderMode,
EShaderPlatform Platform,
ERHIFeatureLevel::Type FeatureLevel
)
Remarks
Returns true if the shader mode can be enabled. This is only for UI elements as no shader platform is actually passed.