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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ActorPartition > API/Runtime/Engine/ActorPartition/APartitionActor
- APartitionActor::GetDefaultGridSize()
- ANavigationDataChunkActor::GetDefaultGridSize()
- AInstancedPlacementPartitionActor::GetDefaultGridSize()
- ALandscapeSplineMeshesActor::GetDefaultGridSize()
- AInstancedFoliageActor::GetDefaultGridSize()
- ALandscapeProxy::GetDefaultGridSize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActorPartition/PartitionActor.h |
| Include | #include "ActorPartition/PartitionActor.h" |
virtual uint32 GetDefaultGridSize
&40;
UWorld &42; InWorld
&41; const