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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/UScriptStruct > API/Runtime/CoreUObject/UObject/UScriptStruct/Serialize
- UObject::Serialize()
- UStruct::Serialize()
- UScriptStruct::Serialize()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
virtual void Serialize
(
FStructuredArchive::FRecord Record
)