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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/IReload > API/Runtime/CoreUObject/UObject/IReload/NotifyChange
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Reload.h |
| Include | #include "UObject/Reload.h" |
void NotifyChange
(
UScriptStruct * New,
UScriptStruct * Old
)