Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/IReload > API/Runtime/CoreUObject/UObject/IReload/NotifyChange
- IReload::NotifyChange()
- FReload::NotifyChange()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Reload.h |
| Include | #include "UObject/Reload.h" |
void NotifyChange
&40;
UScriptStruct &42; New,
UScriptStruct &42; Old
&41;