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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FTopLevelAssetPath > API/Runtime/CoreUObject/UObject/FTopLevelAssetPath/TrySetPath
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/TopLevelAssetPath.h |
| Include | #include "UObject/TopLevelAssetPath.h" |
bool TrySetPath
&40;
const FString & Path
&41;