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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptSetHelper > API/Runtime/CoreUObject/UObject/FScriptSetHelper/Num
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
static int32 Num
&40;
const void &42; Target
&41;
Remarks
Static version of Num() used when you don't need to bother to construct a FScriptSetHelper. Returns the number of elements in the set. The number of elements in the set.
Parameters
| Name | Description |
|---|---|
| Target | Pointer to the raw memory associated with a FScriptSet |