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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FPropertyValueIterator
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UnrealType.cpp |
void GetPropertyChain
&40;
TArray< const FProperty &42; > & PropertyChain
&41; const
Remarks
Returns the full stack of properties for the property currently being iterated. This includes struct and container properties
Parameters
| Name | Description |
|---|---|
| PropertyChain | Filled in with ordered list of Properties, with currently active property first and top parent last |