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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FProperty
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
bool IsEditorOnlyProperty&40;&41; const
Remarks
Editor-only properties are those that only are used with the editor is present or cannot be removed from serialisation. Editor-only properties include: EditorOnly properties Properties that cannot be removed from serialisation are: Boolean properties (may affect GCC_BITFIELD_MAGIC computation) Native properties (native serialisation)