Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FProperty
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
const TCHAR * ImportText
(
const TCHAR * Buffer,
void * Data,
int32 PortFlags,
UObject * OwnerObject,
FOutputDevice * ErrorText
) const