Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FProperty
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include | #include "UObject/UnrealType.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp |
void GetSingleValue_InContainer
(
const void * InContainer,
void * OutValue,
int32 ArrayIndex
) const
Remarks
Copies a single value to OutValue even if the property represents a static array of values
Parameters
| Name | Description |
|---|---|
| InContainer | Instance owner of the property |
| OutValue | Pointer to the memory that the value will be copied to. Must be at least ElementSize big |
| ArrayIndex | Index into the static array to copy the value from. If the property is not a static array it should be 0 |