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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FCoreUObjectDelegates
Type
typedef TMulticastDelegate_OneParam< void, const FEndLoadPackageContext & > FOnEndLoadPackage
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
| Include | #include "UObject/UObjectGlobals.h" |
Remarks
Callback when packages end loading in LoadPackage or AsyncLoadPackage. All packages loaded recursively due to imports are included in the single call of the explicitly-loaded package. It is called in all `WITH_EDITOR_ cases, including -game. But it is not called in the runtime game compiled without WITH_EDITOR. This difference in behavior between the two game configurations is necessary because WITH_EDITOR uses a different loading mechanism than runtime game.