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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/AssetRegistry > API/Runtime/CoreUObject/AssetRegistry/FAssetData > API/Runtime/CoreUObject/AssetRegistry/FAssetData/GetFullName
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
| Include | #include "AssetRegistry/AssetData.h" |
void GetFullName
(
FStringBuilderBase & OutFullNameBuilder
) const
Remarks
Populates OutFullNameBuilder with the full name for the asset in the form: Class ObjectPath