Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/AssetRegistry > API/Runtime/CoreUObject/AssetRegistry/FAssetBundleData > API/Runtime/CoreUObject/AssetRegistry/FAssetBundleData/SetBundleAssets
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetBundleData.h |
| Include | #include "AssetRegistry/AssetBundleData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/AssetRegistry/AssetBundleData.cpp |
void SetBundleAssets
(
FName BundleName,
TArray < FTopLevelAssetPath > && AssetPaths
)
Remarks
A fast set of asset bundle assets, will destroy copied in path list