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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/AssetRegistry > API/Runtime/CoreUObject/AssetRegistry/FAssetBundleData > API/Runtime/CoreUObject/AssetRegistry/FAssetBundleData/AddBundleAsset
Deprecated * The contents of an asset bundle now use FTopLevelAssetPath instead of FSoftObjectPath.
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetBundleData.h |
| Include | #include "AssetRegistry/AssetBundleData.h" |
template<typename T>
void AddBundleAsset
&40;
FName BundleName,
const TSoftObjectPtr< T > & SoftObjectPtr
&41;