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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Virtualization
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationTypes.h |
| Include | #include "Virtualization/VirtualizationTypes.h" |
Syntax
namespace UE
{
namespace Virtualization
{
enum EPayloadFilterReason
&123;
None = 0,
Asset = 1 << 0,
Path = 1 << 1,
MinSize = 1 << 2,
EditorBulkDataCode = 1 << 3,
MapContent = 1 << 4,
&125;
}
}
Values
| Name | Description |
|---|---|
| None | Not filtered, the payload can be virtualized |
| Asset | Filtered due to the asset type of the owning UObject |
| Path | Filtered due to the path of the owning UPackage |
| MinSize | Filtered because the payload size is below the minimum size for virtualization |
| EditorBulkDataCode | Filtered because the owning editor bulkdata had virtualization disabled programmatically |
| MapContent | Filtered because the package is either a UMap or the owning editor bulkdata is under a UMapBuildDataRegistry |
Remarks
This enum describes the reasons why a payload may not be virtualized