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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Virtualization > API/Runtime/Core/Virtualization/IVirtualizationSystem > API/Runtime/Core/Virtualization/IVirtualizationSystem/PushData
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Virtualization/VirtualizationSystem.h |
| Include | #include "Virtualization/VirtualizationSystem.h" |
bool PushData
&40;
TArrayView< FPushRequest > Requests,
EStorageType StorageType
&41;
Remarks
Push one or more payloads to a backend storage system. FPushRequest. When StorageType is EStorageType::Cache this will return true as long each payload ends up being stored in at least one of the cache backends. When StorageType is EStorageType::Persistent this will only return true if each payload endd up being stored in all of the backends. This is because the cache backends are not considered essential and it is not the end of the world if a payload is missing but the persistent backends must be reliable.
Parameters
| Name | Description |
|---|---|
| Requests | A collection of one or more payload push requests |
| StorageType | The type of storage to push the payload to, EStorageType for details. |