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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/UObject > API/Runtime/Core/UObject/REGISTER_NAME
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl |
| Include | #include "UObject/UnrealNames.inl" |
NoneIntProperty FloatProperty NameProperty DoubleProperty StructProperty RotatorProperty TextProperty MulticastDelegateProperty SoftObjectProperty Int32Property Int8Property UInt32Property MapProperty Core Editor EnumProperty Cylinder Sphere Vector2D IntPoint Name Rotator Color Matrix AdvanceFrame Double Self Vector3f Plane4f Matrix44f Quat4f Transform3f Box3f BoxSphereBounds3f Vector4f Rotator3f Vector2f Box2D Box2d IntVector4 UintVector4 Camera ObjectRedirector Class Function Int32Vector Uint32Vector Int32Vector4 Uint32Vector4 IntVector2 Int64Vector2 Uint32Vector2 UintPoint Int64Point Uint64Point Ray3f Sphere3f State FALSE DefaultInput Groups Components Super Map RemoteRole TheWorld InitialState SelectionColor ExecuteUbergraph RootStat All TextureOffsetParameter ImpactVel TextureOffset1Parameter ExpressionInput Timer Low NetworkGUID RenderThread Location BSP AudioThread UserDefinedEnum Voice Gzip Mobile DGram GameNetDriver BeaconNetDriver DemoNetDriver PartySession BeaconPort MeshNetDriver LiveStreamAnimation Linear Aniso REGISTER_NAME
(
303,
LightMapResolution
)
Remarks
Sound. REGISTER_NAME(310,)