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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/UObject > API/Runtime/Core/UObject/REGISTER_NAME
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl |
| Include | #include "UObject/UnrealNames.inl" |
None REGISTER_NAME
(
1,
ByteProperty
)
Remarks
Class property types (name indices are significant for serialization).