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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Templates > API/Runtime/Core/Templates/TMoveSupportTraitsBase
Type
typedef U Copy
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h |
| Include | #include "Templates/UnrealTypeTraits.h" |
Remarks
Param type is not an const lvalue reference, which means it's pass-by-value, so we should just provide a single type for copying. Move overloads will be ignored due to SFINAE.