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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Serialization > API/Runtime/Core/Serialization/FShaderKeyGenerator
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Serialization/ShaderKeyGenerator.h |
| Include | #include "Serialization/ShaderKeyGenerator.h" |
bool IsBinary() const
Remarks
True iff the KeyGen is writing to a hash function. Writing to a hash function also implies that debugtext and separators will be skipped in the output.