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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h |
| Include | #include "Math/UnrealMathNeon.h" |
template<bool bAligned>
void VectorStoreHalf4
(
VectorRegister4Float Vec,
void *__restrict Ptr
)
Remarks
Converts the 4 floats in the vector to 4 fp16 and stores based off bool to [un]aligned memory.
Parameters
| Name | Description |
|---|---|
| Vec | Vector containing 4 floats |
| Ptr | Memory pointer to store the 4 fp16's. |