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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h |
| Include | #include "Math/UnrealMathVectorCommon.h" |
template<typename TVectorRegisterType >
TVectorRegisterType VectorNormalize
(
const TVectorRegisterType & Vector
)
Remarks
Returns a normalized 4 vector = Vector / |Vector|. There is no handling of zero length vectors, use VectorNormalizeSafe if this is a possible input.