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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/VectorCompareLT
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float VectorCompareLT
(
const VectorRegister4Float & Vec1,
const VectorRegister4Float & Vec2
)
Remarks
Creates a four-part mask based on component-wise < compares of the input vectors VectorRegister( Vec1.x < Vec2.x ? 0xFFFFFFFF : 0, same for yzw )
Parameters
| Name | Description |
|---|---|
| Vec1 | 1st vector |
| Vec2 | 2nd vector |