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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/VectorAnyGreaterThan
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include | #include "Math/UnrealMathFPU.h" |
uint32 VectorAnyGreaterThan
(
const VectorRegister4Float & Vec1,
const VectorRegister4Float & Vec2
)
Remarks
Returns non-zero if any element in Vec1 is greater than the corresponding element in Vec2, otherwise 0. Non-zero integer if (Vec1.x > Vec2.x) || (Vec1.y > Vec2.y) || (Vec1.z > Vec2.z) || (Vec1.w > Vec2.w)
Parameters
| Name | Description |
|---|---|
| Vec1 | 1st source vector |
| Vec2 | 2nd source vector |