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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/TTransform
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h |
| Include | #include "Math/TransformNonVectorized.h" |
bool RotationEquals
&40;
const TTransform< T > & Other,
FReal Tolerance
&41; const
Remarks
Test if this Transform's rotation equals another's rotation, within a tolerance. Preferred over "GetRotation().Equals(Other.GetRotation())" because it is faster on some platforms.