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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/TMatrix2x2
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h |
| Include | #include "Math/TransformCalculus2D.h" |
template<typename ArgType>
UE::Math::TVector2< ArgType > TransformPoint
&40;
const UE::Math::TVector2< ArgType > & Point
&41; const
Remarks
Transform a 2D point [X Y] * [m00 m01] [m10 m11]