Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/MakeVectorRegisterFloat
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
| Include | #include "Math/UnrealMathFPU.h" |
VectorRegister4Float MakeVectorRegisterFloat
(
float X,
float Y,
float Z,
float W
)
Remarks
Returns a vector based on 4 FLOATs. Vector of the 4 FLOATs
Parameters
| Name | Description |
|---|---|
| X | 1st float component |
| Y | 2nd float component |
| Z | 3rd float component |
| W | 4th float component |