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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/MakeVectorRegisterDoubleConstant
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h |
| Include | #include "Math/UnrealMathVectorConstants.h" |
VectorRegister4Double MakeVectorRegisterDoubleConstant
(
const VectorRegister2Double & XY,
const VectorRegister2Double & ZW
)
Remarks
HEADER_UNIT_SKIP - Not included directly IWYU pragma: private constexpr floating point vector constant creation functions that bypass SIMD intrinsic setters
Added new functions instead of constexprifying MakeVectorRegisterXyz to avoid small risk of impacting codegen. Long-term, we should only have one set of constexpr make functions without the Constant suffix.