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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath > API/Runtime/Core/Math/FMath/TruncateToHalfIfClose
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include | #include "Math/UnrealMathUtility.h" |
| Source | /Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static double TruncateToHalfIfClose
(
double F,
double Tolerance
)