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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath > API/Runtime/Core/Math/FMath/RayPlaneIntersection
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/Plane.h |
| Include | #include "Math/Plane.h" |
template<typename T>
UE::Math::TVector < T > RayPlaneIntersection
(
const UE::Math::TVector < T > & RayOrigin,
const UE::Math::TVector < T > & RayDirection,
const UE::Math::TPlane < T > & Plane
)
Remarks
FMath inline functions