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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath > API/Runtime/Core/Math/FMath/LineSphereIntersection
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/Vector.h |
| Include | #include "Math/Vector.h" |
template<typename T>
bool LineSphereIntersection
(
const UE::Math::TVector < T > & Start,
const UE::Math::TVector < T > & Dir,
T Length,
const UE::Math::TVector < T > & Origin,
T Radius
)